by Vector » Thu Jan 04, 2007 12:28 pm
A grounding story is a story that communicates who you are, and how you came to become who you are now. It will often contain childhood experiences, dreams. It ties in to your identity and communicates it in a positive, powerful way. It's comfort material, and the point is not to DHV, but to get her to know you.
My identity is an inventor. If they ask what I do, which frequently comes up in A2 or A3, I give the short version, which is that "well, I think of myself as an inventor, I have all these projects I want to build, but for a day job I am a programmer." Sometimes I'll talk for one or two minutes about it but not a lot.
If I were an illusionist, I would say I'm an illusionist, or if i were an artist, I would say I'm an artist. Remember that your identity doesn't have to be what you get paid to do. Ambition is very attractive.
My story goes something like this. It's 100% true by the way.
When I was a little kid, I wanted to be an inventor. Like Thomas Edison. But you never really hear about inventors like that anymore. I wasn't really sure if they even existed anymore -- I didn't think they were real. When I was in middle school I really got into airplanes and flying. I wanted to be a pilot. I used to play flight simulator on the computer for hours and hours. One of my dad's friends has a small two-seater and actually took me up a couple times. I flew the plane myself and it was so cool. I logged a few hours of real flight time. But then I got to thinking, if I were going to be a pilot for a career, I would probably be a commercial airline pilot, and it would be so boring! There's no way I could stand it! I was good at math and science, so I figured maybe I could be a mathematician. That was my new plan. My mom suggested maybe I should study computers and programming too, because it's much more employable than just math. Don't ever tell her I said this, but she was right. When I got out of college I went to work for this small startup company in Austin, doing sorta scientific programming and image processing. It was so much fun because the product we were building was really one of a kind. I loved it. And since it was a small company, I could see (and contribute to) all the different things that made the product work. I realized that people do still invent stuff. Every day I actually looked forward to going to work in the morning. Eventually the company ran into trouble and they got bought out. I decided there was no future for me at the new company, so that's when I left and came to Dallas, which was about 3 years ago. At my current job I don't really have a chance to innovate in the way that I want to, so I have all kinds of stuff at home, projects I'm working on. I've got electronics crap sprawled out on my computer desk, and I've also got a milling machine and lathe where I can make little metal parts for whatever I'm working on.
That's the main idea. I skipped some non-essential parts for brevity here. Obviously this takes a while so it's definitely comfort material. You have to have the girl isolated and if it's really loud then it's a real pain to tell the story. It's easy for me to get excited about the parts of the story, like looking forward to going to work, because it's really me. When I bring the girl over to my place, I have stuff that is congruent with my story. I don't have to ask her to excuse the miniature machine shop in my living room. I show it off and show her a few things I've made.
You can try to run grounding material just off the cuff, and it may work just fine. But if I tell a mini biography it tends to be rather dry and factual. What you want is to describe (or show) how these things make you feel, and how they formed the person you are today. I went over my story a few times so I know what I'm trying to communicate, and the story fits it.